Initialize engine version: 5.2.3f1 (f3d16a1fa2dd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244) Vendor: NVIDIA VRAM: 972 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.364 seconds desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed ArgumentOutOfRangeException: ArgRange_Array Parameter name: count at System.Text.UTF8Encoding.InternalGetCharCount (System.Byte[] bytes, Int32 index, Int32 count, UInt32 leftOverBits, UInt32 leftOverCount, System.Object provider, System.Text.DecoderFallbackBuffer& fallbackBuffer, System.Byte[]& bufferArg, Boolean flush) [0x00000] in :0 at System.Text.UTF8Encoding.GetCharCount (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Text.Encoding.GetChars (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Text.Encoding.GetString (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at System.Text.UTF8Encoding.GetString (System.Byte[] bytes, Int32 index, Int32 count) [0x00000] in :0 at FMOD.StringMarshalHelper.NativeToBuilder (System.Text.StringBuilder builder, IntPtr nativeMem) [0x00000] in :0 at FMOD.System.getDriverInfo (Int32 id, System.Text.StringBuilder name, Int32 namelen, FMOD.GUID& guid, System.Int32& systemrate, FMOD.SPEAKERMODE& speakermode, System.Int32& speakermodechannels) [0x00000] in :0 at FMOD_StudioSystem.Init () [0x00000] in :0 at FMOD_StudioSystem.get_instance () [0x00000] in :0 at FMOD_Listener.LoadPlugins () [0x00000] in :0 at FMOD_Listener.Initialize () [0x00000] in :0 at FMOD_Listener.OnEnable () [0x00000] in :0 (Filename: Line: -1) Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Steamworks: Deactivated while in editor (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/main_menu/music" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/main_menu/music" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/main_menu/music" on gameObject Music (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/main_menu/intro" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/interface/select" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/flashlight/turn_off" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/pda/select" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Steamworks: SteamManager is not initialized. Achievements will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SoundVolumeManager.Start () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/interface/option_tweek" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) changeset 26260, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SystemInfo: deviceModel = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8073 MB) deviceName = UWE-PAX-1 deviceType = Desktop deviceUniqueIdentifier = 297b1755a6c5e5c07e438935a40aaa0fbf8860fa graphicsDeviceID = 4676 graphicsDeviceName = NVIDIA GeForce GTX 550 Ti graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 972 graphicsShaderLevel = 50 npotSupport = Full operatingSystem = Windows 8.1 (6.3.0) 64bit processorCount = 8 processorType = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 8073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Setting up 2 worker threads for Enlighten. Thread -> id: 9e4 -> priority: 1 Thread -> id: fd8 -> priority: 1 The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed The referenced script on this Behaviour is missing! (Filename: Line: 1649) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.071150 ms FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: subAmbience.FMOD_CustomEmitter: could not load fmod event: event:/sub/cyclops/sub_ambieance id: {f7e89ddd-a547-4d92-887c-165e6e951c66} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface_no_air id: {7487243e-932e-43b8-85d0-564af38ca548} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface_tank id: {affd0ebf-96a4-485d-802c-99016a16ac52} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/swim_surface id: {ebdf01e3-5d41-4c11-943f-18855edba6db} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/swim_surface id: {ebdf01e3-5d41-4c11-943f-18855edba6db} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: lavaZoneAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/lava_background_music id: {f9ac1f27-62c8-4eb9-8cdb-f23282372756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: arcticAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/arctic_background_music id: {eebb741f-2ba5-49d2-a216-71025e41149f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: observatoryAmbience.FMOD_CustomEmitter: could not load fmod event: event:/sub/base/zen_music id: {da77e9bc-4fc0-4ee8-8472-42d31ee33bf6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: floatingIslandAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/floating_islands_background_music id: {51150e5e-1932-4253-8ca4-ef79ee86c0d3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kooshAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/koosh_background_music id: {39d80b69-b8dc-483f-92b7-2175541f7d41} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mountainsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mountain_underwater_music id: {74df5981-a415-4aa2-952b-da4f44b00335} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: lostRiverAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/lost_river_background_music id: {df2ded74-ef3a-484a-9216-077fdf7256ee} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: jellyshroomCaveAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/jellyshroom_caves_music id: {cf6c2b41-9800-4779-9c17-a1eea9892057} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: crashedShipAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/ship_ambience_music id: {4dfac682-ebf3-43b4-be7f-c6202daac4ed} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grandReefAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grandreef_background_music id: {62abccff-c321-484f-920b-99d3eeae97af} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BloodKelpAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SparseReefAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/sparse_reef_background_music id: {0ce0883a-e8d2-4956-a58d-15e4316a1759} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: WreckAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/wreak_ambience_big_music id: {433ab5c7-6190-430a-929a-9b9b39593524} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kooshAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/koosh_background id: {72d593cb-f27b-429e-ae01-fb72b73ddad4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: arcticAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/arctic_background id: {3eb3a03c-ae87-4547-b099-5af3cbac72d4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: floatingIslandAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/floating_islands_background id: {815564e7-bb08-49fb-ac30-4481d6856339} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: lavaZoneAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/lava_background id: {7aa16848-7ec6-4a1c-b660-884b6b0fd688} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: lostRiverAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/lost_river_background id: {568a7731-aa39-4bd2-8c2b-6ed65d636c8b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: crashedShipAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/ship_ambience id: {a839a74d-1ba2-444e-a0b6-5e5c79fe085c} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: generatorRoomAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/interior_ambience id: {c90dade9-ed0a-4fe8-bec9-0fd49f924683} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: floatingIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/floating_islands_background id: {815564e7-bb08-49fb-ac30-4481d6856339} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: jellyshroomCaveAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/jellyshroom_caves id: {d2a8427a-1be6-4cc0-b130-93c1bd129644} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mountainsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mountain_underwater id: {0993b66c-f06e-4ae7-a754-fd4cd4125dcf} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grandReefAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grandreef_background id: {6a0e8b02-14d6-46fe-b3b3-06e2cfffffb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BloodKelpAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/blood_kelp_background id: {37c32e44-09d3-42df-8532-24137e294d4b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SparseReefAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/sparse_reef_background id: {f0875315-47b1-4305-9f3a-67138bc11c2d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: WreckAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/wreak_ambience_big id: {4af6cacc-e8e4-4dec-bf10-76b62061675c} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: swimCharge.FMOD_CustomEmitter: could not load fmod event: event:/tools/swimcharge id: {7f2c2fcd-293b-433e-87a0-cf4406b2c686} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab Language (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GoalManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Enabled: VROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab StreamingServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SoundVolumeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab RandomLoot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab HandReticle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab WorldSimulationManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 18224. Total: 9.172234 ms (FindLiveObjects: 1.343959 ms CreateObjectMapping: 0.934877 ms MarkObjects: 6.781377 ms DeleteObjects: 0.106156 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/breathing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/start_freedive" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/start_freedive_splash" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/swim_surface id: {ebdf01e3-5d41-4c11-943f-18855edba6db} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/oxygen_30_sec" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/oxygen_10_sec" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/swim_surface" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless) Disabled: VROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SoundVolumeManager.Start () [0x00000] in :0 (Filename: Line: -1) Telemetry Manager: Steamworks not initialised. Using dummy userID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SN_DETAILED_MEMLOG was set, but this is not a debug/dev build. So the detailed mem readings will all be 0. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". ** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless) Caching tech types for 1332 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/pain_no_tank" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/water_very_low" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/water_critical" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/water_low" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/food_very_low" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/food_critical" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/food_low" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_glass" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registered source Player, now in order of: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) isPlayer: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) L0: EstimateCompactOctreeBytes total ms: 0.2396 self ms: 0.2402 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,0.02, GC.GetTotalMemory MB,7.902344, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,693.1445, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Rebuilding CurvedScreen mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) session id = 7538860 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: controlRoom.FMOD_CustomEmitter: could not load fmod event: event:/sub/cyclops/control_room_ambience id: {012682fb-a7b5-4cbe-800a-d7a8421b9a81} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Cyclops::Awake frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: outside.FMOD_CustomEmitter: could not load fmod event: event:/sub/cyclops/siren_3d id: {a2363529-5e9d-427e-bcdb-3cf0a00c2057} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: engineRoom.FMOD_CustomEmitter: could not load fmod event: event:/sub/cyclops/engine_room id: {aeefe90e-88fa-4686-82be-fb50ad55da5e} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: playerInsideAudio.FMOD_CustomEmitter: could not load fmod event: event:/sub/cyclops/sub_ambieance id: {f7e89ddd-a547-4d92-887c-165e6e951c66} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: crushDamageSound.FMOD_CustomEmitter: could not load fmod event: event:/sub/seamoth/crush_damage id: {905b4b2c-e1cc-4420-8040-bf45df04ce08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/sub/cyclops/cyclops_loop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) found 98 renderers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/sub/cyclops/impact_solid" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/sub/cyclops/horn" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/sub/cyclops/siren" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene cyclops total ms: 1105.241 self ms: 1105.241 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab cyclops frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: EscapePod.FMOD_CustomEmitter: could not load fmod event: event:/sub/pod/pod_background_damaged id: {dcb0908c-63aa-4e3c-af62-76115bb6c248} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: EscapePod.FMOD_CustomEmitter: could not load fmod event: event:/sub/pod/pod_background_damaged id: {dcb0908c-63aa-4e3c-af62-76115bb6c248} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: FragmentAnalyzer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/tools/gravsphere/loop id: {3ea4a1e5-379b-4d9c-98af-6e5022ddbe79} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: EscapePod.FMOD_CustomEmitter: could not load fmod event: event:/sub/pod/pod_background_damaged id: {dcb0908c-63aa-4e3c-af62-76115bb6c248} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Flare(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Flare(Clone).FMOD_CustomEmitter: could not load fmod event: event:/tools/flare/on_loop id: {82330166-2b90-4f48-95f2-f11059e806f3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for silver(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for LootCube(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Battery(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for LootCube(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene EscapePod total ms: 604.8704 self ms: 604.8704 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab EscapePod frame 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: EscapePod.FMOD_CustomEmitter: could not load fmod event: event:/sub/pod/pod_background_damaged id: {dcb0908c-63aa-4e3c-af62-76115bb6c248} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge3.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge3.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge3.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/background/ship_explode_2" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/background/ship_explode" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene Aurora total ms: 935.0313 self ms: 935.0316 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab Aurora frame 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: fireSound 1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge1.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: xFireHuge2.FMOD_CustomEmitter: could not load fmod event: event:/env/background/fire id: {8596ce7e-3c73-46bf-8be8-27b1afdd8d7a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LightmappedPrefabs all loaded, maybe starting intro vignette frame 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PAXTerrainController::Initialize called - state = idle, frame = 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Smoke testing into dir 'C:\sn_memtesting\web\runs\memtest_run_758' using tour 'SNUnmanagedData/phototours/speed4test.tour', screen res = 1920 by 1080, quality level = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read 4154 samples from SNUnmanagedData/phototours/speed4test.tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Playing back phototour with time scale = 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) loading static world at SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PAXTerrainController::MountWorld frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld: Loading world frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld land == Voxeland (Voxeland) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer::Deinitialize called, frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer::Initialize frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read streaming settings: max cell ms 2, skip ents False, budget 200, preload WorldEntities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Calling LoadPrefabDatabase frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) L2: PreLoad WorldEntities total ms: 2186.651 self ms: 2186.651 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Initialize prefab database (WorldEntities) total ms: 2189.117 self ms: 1.9111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Initialize protobuf serializer total ms: 14.7648 self ms: 14.7648 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: SaveLoadManager.Initialize total ms: 0.9519 self ms: 0.9522 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: LoadSceneObjects total ms: 6.6494 self ms: 6.6494 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: LoadGlobalRoot total ms: 0.6282 self ms: 0.6285 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: RefreshExistingBatchesForPlayMode total ms: 99.3676 self ms: 99.3679 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) loading palette for LargeWorld at BlockPrefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Loading heightmap total ms: 37.5009 self ms: 37.5009 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld: calling land.Rebuild frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: MountWorld total ms: 2644.7 self ms: 291.9792 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WorldSimulatorManger: world size is 102,80,102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read clip map settings for quality 1: {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 2.0572 self ms: 2.0572 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 0.7853 self ms: 0.7853 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,15.02, GC.GetTotalMemory MB,353.7227, OctNodes MB,7.247925, CompactOctrees MB,59.91766, CellManager MB,9.567636, ClipMapManager MB,8.929588, GCCount,38, PlayerPos,-176.2278,-14.81312,-35.39663, WorkingSet MB,693.1445, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mesmer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/mesmer/mesmerize_loop id: {4c9173ff-59ef-49bb-9df3-eb7537170716} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.5333 self ms: 4.5333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.785 self ms: 1.7853 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,30.02, GC.GetTotalMemory MB,413.6641, OctNodes MB,7.247925, CompactOctrees MB,94.29694, CellManager MB,16.00563, ClipMapManager MB,19.93639, GCCount,39, PlayerPos,-222.6868,-20.79362,-38.57031, WorkingSet MB,1969.25, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mesmer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/mesmer/mesmerize_loop id: {4c9173ff-59ef-49bb-9df3-eb7537170716} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0923 self ms: 4.0926 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4421 self ms: 1.4424 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,45.02, GC.GetTotalMemory MB,411.2461, OctNodes MB,7.247925, CompactOctrees MB,92.50537, CellManager MB,15.88983, ClipMapManager MB,21.04411, GCCount,41, PlayerPos,-302.7009,-48.39375,-42.36327, WorkingSet MB,1969.25, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mesmer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/mesmer/mesmerize_loop id: {4c9173ff-59ef-49bb-9df3-eb7537170716} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 11,19,12 cell 2,0,0 L2 root/Skyray(Clone) was spawned in batch 12,19,12 block 1922,3071,1960 wspos (-125.2, 31.5, -87.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mesmer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/mesmer/mesmerize_loop id: {4c9173ff-59ef-49bb-9df3-eb7537170716} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 11,19,12 cell 2,0,0 L2 root/Skyray(Clone) was spawned in batch 12,19,12 block 1926,3072,1950 wspos (-121.8, 32.6, -97.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_zinc" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.2049 self ms: 4.2049 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4158 self ms: 1.4158 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,60.02, GC.GetTotalMemory MB,417.2734, OctNodes MB,7.247925, CompactOctrees MB,96.38779, CellManager MB,15.50697, ClipMapManager MB,23.94366, GCCount,42, PlayerPos,-382.3538,-61.73434,-32.60134, WorkingSet MB,2147.484, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.056 self ms: 4.056 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4034 self ms: 1.4034 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,75.02, GC.GetTotalMemory MB,432.9336, OctNodes MB,7.247925, CompactOctrees MB,88.89909, CellManager MB,15.73934, ClipMapManager MB,23.21076, GCCount,43, PlayerPos,-464.6401,-77.20609,-15.86373, WorkingSet MB,2147.484, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.4148 self ms: 5.4148 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4043 self ms: 1.4046 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,90.02, GC.GetTotalMemory MB,412.1719, OctNodes MB,7.247925, CompactOctrees MB,87.34528, CellManager MB,14.66093, ClipMapManager MB,20.10295, GCCount,44, PlayerPos,-546.2432,-91.55833,-1.327818, WorkingSet MB,2147.484, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_gold" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.4767 self ms: 6.4767 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4041 self ms: 1.4043 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,105.02, GC.GetTotalMemory MB,429.9805, OctNodes MB,7.247925, CompactOctrees MB,73.58128, CellManager MB,13.47247, ClipMapManager MB,19.02171, GCCount,44, PlayerPos,-626.1289,-81.11113,3.085158, WorkingSet MB,2230.105, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PDALog : Add() : EntryData for key='Goal_BiomeGrassyPlateaus' is not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_gold" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.2533 self ms: 4.2536 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5205 self ms: 1.5208 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,120.02, GC.GetTotalMemory MB,444.8242, OctNodes MB,7.247925, CompactOctrees MB,73.58128, CellManager MB,13.50799, ClipMapManager MB,20.49292, GCCount,44, PlayerPos,-708.225,-89.17635,1.289432, WorkingSet MB,2230.105, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7516 self ms: 0.7516 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_gold" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_gold" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0618 self ms: 4.0621 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4551 self ms: 1.4554 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,135.02, GC.GetTotalMemory MB,425.0469, OctNodes MB,7.247925, CompactOctrees MB,73.17619, CellManager MB,12.26762, ClipMapManager MB,26.20139, GCCount,45, PlayerPos,-779.8919,-109.7866,-24.64171, WorkingSet MB,2230.105, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9275 self ms: 3.9275 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3943 self ms: 1.3946 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,150.02, GC.GetTotalMemory MB,443.8672, OctNodes MB,7.247925, CompactOctrees MB,71.44304, CellManager MB,11.7643, ClipMapManager MB,28.4595, GCCount,45, PlayerPos,-818.3471,-118.0386,-88.5422, WorkingSet MB,2251.566, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_gold" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9398 self ms: 3.9398 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4237 self ms: 1.4237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,165.02, GC.GetTotalMemory MB,439.1172, OctNodes MB,7.247925, CompactOctrees MB,88.6642, CellManager MB,11.90047, ClipMapManager MB,28.55764, GCCount,46, PlayerPos,-832.1443,-121.4867,-154.7798, WorkingSet MB,2251.566, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0096 self ms: 4.0099 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3912 self ms: 1.3915 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,180.02, GC.GetTotalMemory MB,449.2852, OctNodes MB,7.247925, CompactOctrees MB,88.6642, CellManager MB,11.89139, ClipMapManager MB,28.24693, GCCount,46, PlayerPos,-912.9672,-137.8888,-158.0423, WorkingSet MB,2302.078, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/alert" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/attack_seamoth id: {32182d6c-38bc-4386-a9a9-e39968167145} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/attack_player id: {f3d11e2e-1dd7-44f2-940b-b5396d34c066} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/pain_no_tank" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/pain_no_tank" on gameObject Player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 5,18,12 objects/ReaperLeviathan(Clone) was spawned in batch 5,18,13 block 905,2930,2113 wspos (-1143.0, -109.9, 65.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/pain_no_tank" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/pain_no_tank" on gameObject Player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/alert" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 5,18,12 objects/ReaperLeviathan(Clone) was spawned in batch 5,18,13 block 890,2931,2126 wspos (-1157.1, -108.4, 78.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 5,18,12 objects/ReaperLeviathan(Clone) was spawned in batch 5,18,13 block 904,2931,2139 wspos (-1143.9, -108.8, 91.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Batch 5,16,12 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 5,18,12 objects/ReaperLeviathan(Clone) was spawned in batch 5,18,13 block 924,2927,2103 wspos (-1123.3, -112.8, 55.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0216 self ms: 4.0219 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4246 self ms: 1.4249 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,195.02, GC.GetTotalMemory MB,469.8711, OctNodes MB,7.247925, CompactOctrees MB,90.03578, CellManager MB,12.79645, ClipMapManager MB,16.49728, GCCount,47, PlayerPos,-76.68841,0.3759965,-33.75113, WorkingSet MB,2302.078, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/alert" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0087 self ms: 4.009 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.6223 self ms: 1.6223 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,210.0006, GC.GetTotalMemory MB,471.3555, OctNodes MB,7.247925, CompactOctrees MB,91.25975, CellManager MB,15.90498, ClipMapManager MB,17.86807, GCCount,48, PlayerPos,-82.19113,-2.04069,-81.44381, WorkingSet MB,2302.078, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9292 self ms: 3.9292 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.422 self ms: 1.4223 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,225.02, GC.GetTotalMemory MB,454.7461, OctNodes MB,7.247925, CompactOctrees MB,98.64308, CellManager MB,16.12096, ClipMapManager MB,28.53212, GCCount,49, PlayerPos,-87.21843,-8.000307,-164.4838, WorkingSet MB,2357.871, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_zinc" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0031 self ms: 4.0034 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4311 self ms: 1.4313 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,240.02, GC.GetTotalMemory MB,468.9414, OctNodes MB,7.247925, CompactOctrees MB,98.64308, CellManager MB,16.1289, ClipMapManager MB,29.60096, GCCount,49, PlayerPos,-107.3128,-15.93225,-204.7437, WorkingSet MB,2357.871, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: SendSampleBatch total ms: 0.712 self ms: 0.7123 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_zinc" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0882 self ms: 4.0882 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4651 self ms: 1.4654 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,255.02, GC.GetTotalMemory MB,491.3867, OctNodes MB,7.247925, CompactOctrees MB,98.64308, CellManager MB,16.09717, ClipMapManager MB,29.41298, GCCount,49, PlayerPos,-82.66136,-16.15864,-277.8589, WorkingSet MB,2357.871, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.07 self ms: 4.07 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4504 self ms: 1.4507 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,270.0041, GC.GetTotalMemory MB,472.0703, OctNodes MB,7.247925, CompactOctrees MB,92.2321, CellManager MB,15.25563, ClipMapManager MB,29.19809, GCCount,50, PlayerPos,-76.11916,-24.86227,-324.2698, WorkingSet MB,2365.652, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.087 self ms: 4.0873 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4457 self ms: 1.446 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,285.02, GC.GetTotalMemory MB,482.3867, OctNodes MB,7.247925, CompactOctrees MB,92.2321, CellManager MB,15.29436, ClipMapManager MB,29.40877, GCCount,50, PlayerPos,-49.68267,-23.17577,-405.7418, WorkingSet MB,2365.652, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Creating cooked clone: CookedGarryFish (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Creating cooked clone: CookedGarryFish (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity CookedGarryfish(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity CookedGarryfish(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9867 self ms: 3.987 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4117 self ms: 1.412 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,300.0014, GC.GetTotalMemory MB,448.7813, OctNodes MB,7.247925, CompactOctrees MB,74.12422, CellManager MB,13.96029, ClipMapManager MB,29.11885, GCCount,51, PlayerPos,-19.50005,-38.11794,-484.321, WorkingSet MB,2370.727, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0032 self ms: 4.0032 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.493 self ms: 1.4933 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,315.02, GC.GetTotalMemory MB,453.6289, OctNodes MB,7.247925, CompactOctrees MB,74.12422, CellManager MB,13.97213, ClipMapManager MB,29.48489, GCCount,51, PlayerPos,2.297999,-86.31965,-541.0201, WorkingSet MB,2370.727, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9721 self ms: 3.9724 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4384 self ms: 1.4384 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,330.02, GC.GetTotalMemory MB,478.5391, OctNodes MB,7.247925, CompactOctrees MB,72.93834, CellManager MB,13.03082, ClipMapManager MB,28.60281, GCCount,51, PlayerPos,46.9207,-107.1928,-605.454, WorkingSet MB,2370.727, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/attack_seamoth id: {32182d6c-38bc-4386-a9a9-e39968167145} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/attack_player id: {f3d11e2e-1dd7-44f2-940b-b5396d34c066} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8533 self ms: 3.8533 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4009 self ms: 1.4009 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,345.02, GC.GetTotalMemory MB,422.6445, OctNodes MB,7.247925, CompactOctrees MB,61.62337, CellManager MB,11.25227, ClipMapManager MB,29.1076, GCCount,52, PlayerPos,69.88606,-99.39419,-658.1133, WorkingSet MB,2372, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/attack_seamoth id: {32182d6c-38bc-4386-a9a9-e39968167145} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/attack_player id: {f3d11e2e-1dd7-44f2-940b-b5396d34c066} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: ReaperLeviathan(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reaper/idle id: {3f6a3e3a-83a3-47bf-934d-d7f125c6de08} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9052 self ms: 3.9052 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4035 self ms: 1.4037 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,360.02, GC.GetTotalMemory MB,432.8555, OctNodes MB,7.247925, CompactOctrees MB,61.62337, CellManager MB,11.24429, ClipMapManager MB,28.5424, GCCount,52, PlayerPos,79.35367,-113.5943,-738.6749, WorkingSet MB,2372, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7126 self ms: 0.7129 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8031 self ms: 3.8034 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3539 self ms: 1.3542 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,375.02, GC.GetTotalMemory MB,457.5039, OctNodes MB,7.247925, CompactOctrees MB,61.16704, CellManager MB,10.63037, ClipMapManager MB,29.78531, GCCount,52, PlayerPos,92.14619,-133.8742,-815.0342, WorkingSet MB,2372, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/alert" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/aurora_warning_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/aurora_warning_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/aurora_warning_1" on gameObject pda (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8894 self ms: 3.8897 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3369 self ms: 1.3372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,390.02, GC.GetTotalMemory MB,471.8203, OctNodes MB,7.247925, CompactOctrees MB,62.70925, CellManager MB,10.99015, ClipMapManager MB,29.78531, GCCount,52, PlayerPos,-59.97674,-12.86887,-116.0036, WorkingSet MB,2369.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 13,18,7 cell 5,2,0 L0 root/Boomerang(Clone) was spawned in batch 13,18,6 block 2171,2920,1115 wspos (123.9, -119.9, -932.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0128 self ms: 4.0128 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4566 self ms: 1.4569 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,405.02, GC.GetTotalMemory MB,492.1523, OctNodes MB,7.247925, CompactOctrees MB,91.25975, CellManager MB,15.82259, ClipMapManager MB,24.08481, GCCount,53, PlayerPos,-80.97839,-6.777976,-23.34471, WorkingSet MB,2369.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9239 self ms: 3.9242 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4231 self ms: 1.4234 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,420.02, GC.GetTotalMemory MB,506.4766, OctNodes MB,7.247925, CompactOctrees MB,91.25975, CellManager MB,15.87511, ClipMapManager MB,29.63625, GCCount,53, PlayerPos,-20.29499,-2.41374,-18.96347, WorkingSet MB,2400.563, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.8682 self ms: 3.8682 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4153 self ms: 1.4153 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,435.02, GC.GetTotalMemory MB,467.8906, OctNodes MB,7.247925, CompactOctrees MB,76.56688, CellManager MB,14.69272, ClipMapManager MB,29.64521, GCCount,54, PlayerPos,56.73021,-36.07965,-22.6492, WorkingSet MB,2400.563, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 12,19,11 cell 0,0,2 L2 root/Skyray(Clone) was spawned in batch 11,19,11 block 1918,3072,1914 wspos (-129.4, 32.4, -133.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 12,19,11 cell 0,0,2 L2 root/Skyray(Clone) was spawned in batch 11,19,12 block 1907,3072,1922 wspos (-140.9, 32.9, -125.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 12,19,12 cell 0,0,0 L2 root/Skyray(Clone) was spawned in batch 11,19,12 block 1918,3074,1951 wspos (-129.8, 34.8, -96.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 12,19,11 cell 0,0,2 L2 root/Skyray(Clone) was spawned in batch 11,19,12 block 1908,3071,1934 wspos (-139.6, 32.0, -113.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity Landscape/Batch 12,19,12 cell 0,0,0 L2 root/Skyray(Clone) was spawned in batch 11,19,12 block 1919,3074,1953 wspos (-128.4, 34.3, -94.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 6.5691 self ms: 6.5691 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4197 self ms: 1.4199 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,450.02, GC.GetTotalMemory MB,479.0898, OctNodes MB,7.247925, CompactOctrees MB,76.56688, CellManager MB,14.74421, ClipMapManager MB,29.31624, GCCount,54, PlayerPos,100.6049,-72.7939,2.547096, WorkingSet MB,2400.563, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.1014 self ms: 4.1014 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4578 self ms: 1.458 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,465.02, GC.GetTotalMemory MB,489.6836, OctNodes MB,7.247925, CompactOctrees MB,76.56688, CellManager MB,14.71443, ClipMapManager MB,30.19289, GCCount,54, PlayerPos,181.1137,-73.66232,15.308, WorkingSet MB,2412.23, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_gold" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 11.1892 self ms: 11.1898 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.0275 self ms: 2.0281 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,480.02, GC.GetTotalMemory MB,509.9609, OctNodes MB,7.247925, CompactOctrees MB,69.81453, CellManager MB,12.79562, ClipMapManager MB,30.19289, GCCount,54, PlayerPos,264.7349,-89.49129,25.34104, WorkingSet MB,2412.23, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Reefback(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/reefback/idle id: {7c408dac-db06-47cd-9c0f-43ccb7716bc3} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7648 self ms: 0.7648 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9741 self ms: 3.9744 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.1301 self ms: 2.1304 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,495.0049, GC.GetTotalMemory MB,457.2852, OctNodes MB,7.247925, CompactOctrees MB,61.81386, CellManager MB,12.57384, ClipMapManager MB,29.62371, GCCount,55, PlayerPos,349.5212,-96.04581,35.52672, WorkingSet MB,2412.23, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/alert" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.8263 self ms: 3.8266 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3603 self ms: 1.3606 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,510.02, GC.GetTotalMemory MB,471.1602, OctNodes MB,7.247925, CompactOctrees MB,59.49056, CellManager MB,12.21347, ClipMapManager MB,29.55258, GCCount,55, PlayerPos,432.4289,-102.3429,49.2576, WorkingSet MB,2406.117, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0996 self ms: 4.0999 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3452 self ms: 1.3455 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,525.0143, GC.GetTotalMemory MB,482.8008, OctNodes MB,7.247925, CompactOctrees MB,57.02153, CellManager MB,12.03707, ClipMapManager MB,29.92461, GCCount,55, PlayerPos,516.5833,-74.116,77.43143, WorkingSet MB,2406.117, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.8899 self ms: 3.8902 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.356 self ms: 1.3563 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,540.02, GC.GetTotalMemory MB,504.4648, OctNodes MB,7.247925, CompactOctrees MB,54.93947, CellManager MB,12.34353, ClipMapManager MB,30.19289, GCCount,55, PlayerPos,596.5449,-57.76915,109.4403, WorkingSet MB,2407.32, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9222 self ms: 3.9222 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3528 self ms: 1.3531 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,555.02, GC.GetTotalMemory MB,518.3984, OctNodes MB,7.247925, CompactOctrees MB,54.93947, CellManager MB,12.32289, ClipMapManager MB,29.83664, GCCount,55, PlayerPos,639.1498,-63.63211,186.3451, WorkingSet MB,2407.32, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0219 self ms: 4.0222 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.334 self ms: 1.3343 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,570.02, GC.GetTotalMemory MB,468.4297, OctNodes MB,7.247925, CompactOctrees MB,56.71132, CellManager MB,15.08295, ClipMapManager MB,29.33689, GCCount,56, PlayerPos,680.2551,-123.155,220.2827, WorkingSet MB,2407.32, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.95 self ms: 3.95 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3299 self ms: 1.3305 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,585.02, GC.GetTotalMemory MB,489.4414, OctNodes MB,7.247925, CompactOctrees MB,55.76177, CellManager MB,14.46459, ClipMapManager MB,30.21092, GCCount,56, PlayerPos,739.3073,-150.0862,222.1168, WorkingSet MB,2408.75, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9392 self ms: 3.9392 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3586 self ms: 1.3589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,600.02, GC.GetTotalMemory MB,507.8906, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.36442, ClipMapManager MB,30.21092, GCCount,56, PlayerPos,736.7775,-157.0475,237.7321, WorkingSet MB,2408.75, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) L0: SendSampleBatch total ms: 0.7293 self ms: 0.7296 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9964 self ms: 3.9964 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3675 self ms: 1.3678 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,615.02, GC.GetTotalMemory MB,463.6016, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.34294, ClipMapManager MB,30.21092, GCCount,57, PlayerPos,730.6993,-164.4659,282.2795, WorkingSet MB,2408.75, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 6.4137 self ms: 6.414 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3518 self ms: 1.3524 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,630.02, GC.GetTotalMemory MB,470.6289, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.33246, ClipMapManager MB,30.21092, GCCount,57, PlayerPos,737.7033,-173.3704,311.7471, WorkingSet MB,2415.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0627 self ms: 4.0627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3815 self ms: 1.3815 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,645.02, GC.GetTotalMemory MB,490.3203, OctNodes MB,7.247925, CompactOctrees MB,59.26451, CellManager MB,16.718, ClipMapManager MB,18.23889, GCCount,57, PlayerPos,733.2433,-179.301,369.3753, WorkingSet MB,2415.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9758 self ms: 3.9761 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3521 self ms: 1.3524 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,660.0043, GC.GetTotalMemory MB,515.8359, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.42287, ClipMapManager MB,24.47393, GCCount,57, PlayerPos,726.3793,-179.4858,363.0706, WorkingSet MB,2416.238, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9002 self ms: 3.9005 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3627 self ms: 1.3627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,675.02, GC.GetTotalMemory MB,485.8828, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.23967, ClipMapManager MB,30.33165, GCCount,58, PlayerPos,719.9492,-168.376,316.3282, WorkingSet MB,2416.238, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.0125 self ms: 4.0125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.439 self ms: 1.4393 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,690.02, GC.GetTotalMemory MB,495.4297, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.23942, ClipMapManager MB,24.72617, GCCount,58, PlayerPos,712.791,-171.5262,330.1241, WorkingSet MB,2416.238, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Player.FMOD_CustomEmitter: could not load fmod event: event:/player/radiation id: {23a1d80a-cacc-4478-9d52-e76f30f615b1} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Player:UpdateRadiationSound() Player:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Player.UpdateRadiationSound () [0x00000] in :0 at Player.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9639 self ms: 3.9639 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3431 self ms: 1.3431 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,705.02, GC.GetTotalMemory MB,486.6094, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.40871, ClipMapManager MB,30.33165, GCCount,59, PlayerPos,709.7519,-178.4853,405.359, WorkingSet MB,2435.691, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/bubble_pop" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0102 self ms: 4.0105 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3859 self ms: 1.3862 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,720.02, GC.GetTotalMemory MB,480.0469, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.4377, ClipMapManager MB,30.36029, GCCount,60, PlayerPos,709.1863,-152.2542,475.0453, WorkingSet MB,2435.691, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 1.2586 self ms: 1.2589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/pain_no_tank" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/pain_no_tank" on gameObject Player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9753 self ms: 3.9753 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.37 self ms: 1.3703 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,735.0114, GC.GetTotalMemory MB,502.5391, OctNodes MB,7.247925, CompactOctrees MB,58.49084, CellManager MB,15.52176, ClipMapManager MB,18.1426, GCCount,60, PlayerPos,673.9636,-153.5403,548.5464, WorkingSet MB,2435.691, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_04(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_03(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.9237 self ms: 4.924 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3744 self ms: 1.3747 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,750.02, GC.GetTotalMemory MB,520.2305, OctNodes MB,7.247925, CompactOctrees MB,61.88906, CellManager MB,17.64842, ClipMapManager MB,18.92368, GCCount,61, PlayerPos,-76.39865,1.593852,-32.80531, WorkingSet MB,2457.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/step" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/step" on gameObject Coral_reef_ball_clusters_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: JellyRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/glowray/sing id: {7ddba9e3-40f3-4d9d-97f4-712d9cc5ad96} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: waterAmbience.FMOD_CustomEmitter: could not load fmod event: event:/player/surface id: {2b0deb89-5c50-4f4e-97be-d00b8c2d866b} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack_cine" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crabsnake/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Skyray(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bird_small/idle id: {f8d1ac1c-cf5d-4647-93ab-a3190d227101} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bird_small/flap" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9163 self ms: 3.9166 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4706 self ms: 1.4709 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,765.02, GC.GetTotalMemory MB,531.5117, OctNodes MB,7.247925, CompactOctrees MB,91.25975, CellManager MB,15.81993, ClipMapManager MB,30.41417, GCCount,62, PlayerPos,-91.60942,0.2207589,-37.73553, WorkingSet MB,2457.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9363 self ms: 3.9366 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4563 self ms: 1.4566 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,780.02, GC.GetTotalMemory MB,543.5859, OctNodes MB,7.247925, CompactOctrees MB,91.25975, CellManager MB,15.84575, ClipMapManager MB,28.5595, GCCount,62, PlayerPos,-112.4278,-3.36977,32.58976, WorkingSet MB,2488.762, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mouth.FMOD_CustomEmitter: could not load fmod event: event:/creature/crabsnake/idle_swim id: {7672291a-512b-480a-9f81-c9e848a3c177} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9193 self ms: 3.9193 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4035 self ms: 1.4038 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,795.02, GC.GetTotalMemory MB,502.7188, OctNodes MB,7.247925, CompactOctrees MB,71.14149, CellManager MB,14.79366, ClipMapManager MB,30.59056, GCCount,63, PlayerPos,-119.7996,-0.9715774,120.6975, WorkingSet MB,2488.762, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) Skyray:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at Skyray.Update () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/idle id: {82917d71-20cb-484f-841b-de2724f5f467} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Crash(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/crash/angry_loop id: {f1ef2cca-0ffe-4597-8434-096fa82ea9ad} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/inflate" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/crash/die" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.004 self ms: 4.0043 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4548 self ms: 1.4548 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,810.02, GC.GetTotalMemory MB,521.5586, OctNodes MB,7.247925, CompactOctrees MB,64.45836, CellManager MB,14.72843, ClipMapManager MB,30.64001, GCCount,63, PlayerPos,-127.7551,-23.06994,201.93, WorkingSet MB,2488.762, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Floater(Clone).FMOD_CustomEmitter: could not load fmod event: event:/loot/floater/floater_hold_loop id: {95949cb5-1819-4666-b170-19fda97416df} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mesmer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/mesmer/mesmerize_loop id: {4c9173ff-59ef-49bb-9df3-eb7537170716} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Mesmer(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/mesmer/mesmerize_loop id: {4c9173ff-59ef-49bb-9df3-eb7537170716} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9395 self ms: 3.9398 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4498 self ms: 1.4501 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,825.02, GC.GetTotalMemory MB,493.1563, OctNodes MB,7.247925, CompactOctrees MB,64.62706, CellManager MB,12.92722, ClipMapManager MB,30.35715, GCCount,64, PlayerPos,-144.16,-22.51006,281.3243, WorkingSet MB,2512.793, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/reef_background_music id: {5ccded51-d39d-4075-a370-96eced8a6df0} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: safeShallowsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/reef_background id: {02064062-4a4e-47ca-99bb-d3437f506c93} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Gasopod(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/gasopod/idle id: {e136b780-fd83-4b98-9966-61d3d942b427} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_zinc" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/peeper/chirp" on gameObject Peeper(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/peeper/chirp" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9896 self ms: 3.9899 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4032 self ms: 1.4035 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,840.02, GC.GetTotalMemory MB,508.3516, OctNodes MB,7.247925, CompactOctrees MB,67.1606, CellManager MB,13.5369, ClipMapManager MB,31.03696, GCCount,64, PlayerPos,-150.006,-57.59115,357.4013, WorkingSet MB,2512.793, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/creature/sandshark/burrow" on gameObject SandShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/wound" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/trident/charge" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/plant_cut" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/ray/sing" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/mesmer/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: RabbitRay(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/ray/sing id: {a4313813-1a3e-4bd6-897d-0436efe72846} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_zinc" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.6874 self ms: 0.6874 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Jumper(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/jumper/idle id: {1f212d99-1851-405e-b78d-0314b4f9fb02} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/attach_loop id: {78e35ee7-d758-4754-8871-24d03bf68d65} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Bleeder(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/bleeder/idle id: {64f4cd81-5aad-4e92-ab0f-c0178fa0749f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/bleeder/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9227 self ms: 3.9227 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4234 self ms: 1.4237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,855.02, GC.GetTotalMemory MB,532.8477, OctNodes MB,7.247925, CompactOctrees MB,65.53694, CellManager MB,12.89361, ClipMapManager MB,30.3856, GCCount,64, PlayerPos,-155.7124,-49.69072,444.7962, WorkingSet MB,2512.793, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 4.05 self ms: 4.0503 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4536 self ms: 1.4539 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,870.02, GC.GetTotalMemory MB,508.3477, OctNodes MB,7.247925, CompactOctrees MB,66.7704, CellManager MB,14.53341, ClipMapManager MB,29.54764, GCCount,65, PlayerPos,-162.0206,-52.55096,529.162, WorkingSet MB,2508.73, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/biter/bite_1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: Biter(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/biter/idle_1 id: {ff16ec4f-678a-4a72-8676-3fe5eea6a756} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_metal" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.3529 self ms: 4.3529 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.534 self ms: 1.5343 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,885.02, GC.GetTotalMemory MB,510.5234, OctNodes MB,7.247925, CompactOctrees MB,66.7704, CellManager MB,14.56347, ClipMapManager MB,29.6015, GCCount,65, PlayerPos,-178.4648,-48.54845,613.7661, WorkingSet MB,2508.73, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PDALog : Add() : EntryData for key='Goal_BiomeKelpForest' is not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/blood_kelp_background_music id: {644c6e32-9488-46dc-b223-ae50a312432f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: kelpForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/kelp_background id: {709fa3fc-24b2-40e2-b13d-c79c3288fb3d} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1955 self ms: 4.1958 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4836 self ms: 1.4839 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,900.02, GC.GetTotalMemory MB,529.5625, OctNodes MB,7.247925, CompactOctrees MB,68.3582, CellManager MB,16.65898, ClipMapManager MB,30.4085, GCCount,65, PlayerPos,-205.0043,-41.58064,695.1318, WorkingSet MB,2506.992, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/pain_no_tank" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/pain_no_tank" on gameObject Player (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1542 self ms: 4.1545 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4155 self ms: 1.4158 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,915.0045, GC.GetTotalMemory MB,509.5195, OctNodes MB,7.247925, CompactOctrees MB,68.3582, CellManager MB,16.66151, ClipMapManager MB,30.41536, GCCount,66, PlayerPos,-284.3243,-66.72089,688.0025, WorkingSet MB,2506.992, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/move_sand id: {929827fc-386b-4071-99fd-6a950495b479} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/attack" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/burrow" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: SandShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/sandshark/idle id: {ed4fedf9-4839-4e77-8986-f60d5f75a3c4} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/alert" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/death" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/sandshark/pain" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/tools/knife/hit" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_in" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/env/shroom_out" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/grasy_background_music id: {1994c6f9-ccfe-4404-aab5-ce43e1765eb9} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: grassyPlateausAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/grasy_background id: {b0139fcc-36c3-4964-bdea-d0501258bdd6} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_salt" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 9.1447 self ms: 9.145 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.4782 self ms: 2.4785 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,930.02, GC.GetTotalMemory MB,520.1641, OctNodes MB,7.247925, CompactOctrees MB,58.01177, CellManager MB,13.32173, ClipMapManager MB,31.51227, GCCount,66, PlayerPos,-334.2513,-112.2246,735.2947, WorkingSet MB,2506.992, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/mushroom_background_music id: {c932a98c-28d1-4fe3-9254-80dd3482b86a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: mushroomForestAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/mushroom_background id: {6fbfcbd9-931f-4563-b55b-41e946c3bb2f} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 12.2581 self ms: 12.2587 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.1468 self ms: 2.1471 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,945.02, GC.GetTotalMemory MB,524.7461, OctNodes MB,7.247925, CompactOctrees MB,58.01177, CellManager MB,13.28191, ClipMapManager MB,31.58637, GCCount,66, PlayerPos,-331.2809,-51.20302,820.6358, WorkingSet MB,2522.109, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0181 self ms: 4.0181 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3551 self ms: 1.3554 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,960.0026, GC.GetTotalMemory MB,544.5039, OctNodes MB,7.247925, CompactOctrees MB,56.46901, CellManager MB,13.22535, ClipMapManager MB,31.58637, GCCount,66, PlayerPos,-330.9419,-104.3847,871.9261, WorkingSet MB,2522.109, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/aurora_warning_2" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/player/aurora_warning_2" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Event retrieval failed: "event:/player/aurora_warning_2" on gameObject pda (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.2184 self ms: 4.2187 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4319 self ms: 1.4322 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,975.02, GC.GetTotalMemory MB,570.3359, OctNodes MB,7.247925, CompactOctrees MB,62.32625, CellManager MB,14.8273, ClipMapManager MB,25.28926, GCCount,66, PlayerPos,-349.1537,-183.891,890.2074, WorkingSet MB,2522.109, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.744 self ms: 0.744 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/loot/pickup_quartz" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 7.9567 self ms: 7.957 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.395 self ms: 1.3953 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,990.02, GC.GetTotalMemory MB,509.9844, OctNodes MB,7.247925, CompactOctrees MB,62.32625, CellManager MB,14.78189, ClipMapManager MB,31.70253, GCCount,67, PlayerPos,-336.1969,-248.1762,939.4617, WorkingSet MB,2529.023, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING WARNING WARNING: Some how ended up with 0 tris after simplification! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) WARNING WARNING WARNING: Some how ended up with 0 tris after simplification! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BreathingBubbles.FMOD_CustomEmitter: could not load fmod event: event:/player/bubbles id: {4c85bd95-522f-4e27-981c-0c50fd5a38b8} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0257 self ms: 4.026 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4012 self ms: 1.4012 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,1005.02, GC.GetTotalMemory MB,521.0859, OctNodes MB,7.247925, CompactOctrees MB,61.13128, CellManager MB,13.78106, ClipMapManager MB,30.79994, GCCount,67, PlayerPos,-330.7225,-285.8078,1013.816, WorkingSet MB,2529.023, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/roar" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: Couldn't get event with path "event:/creature/boneshark/bite" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: BoneShark(Clone).FMOD_CustomEmitter: could not load fmod event: event:/creature/boneshark/idle id: {a761f20f-4419-41f7-b5ec-ff0478e243ce} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/music/underislands_background_music id: {6f67ff8d-09a9-4737-817e-3f0384764d6a} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: surfaceAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/surface_generic_background id: {69acc473-46c0-4676-b3a0-33a8d7127b21} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD: UnderwaterIslandsAmbience.FMOD_CustomEmitter: could not load fmod event: event:/env/background/underislands_background id: {cd1e1d46-7187-44f4-a36b-c043cba799a2} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) FMODGameParams:UpdateParams() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at FMODGameParams.UpdateParams () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.LeftArmSplash () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Done playing photo tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassDepthParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassDepthParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) Failed assert: see log Utils:Assert(Boolean, String, Object) FMOD_CustomEmitter:SetParameterValue(String, Single) PassSpeedParam:UpdateDepthParam() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at FMOD_CustomEmitter.SetParameterValue (System.String paramname, Single value) [0x00000] in :0 at PassSpeedParam.UpdateDepthParam () [0x00000] in :0 (Filename: Line: -1) FMOD Error (ERR_STUDIO_UNINITIALIZED): The Studio::System object is not yet initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at SwimWaterSplash.SpawnEffect (UnityEngine.Transform useTransform) [0x00000] in :0 at SwimWaterSplash.RightArmSplash () [0x00000] in :0 (Filename: Line: -1) Telemetry Manager: SendEndSession called, sessionId = 7300472 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Sent endsession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)